About
Hi, I'm Bart. I make Machines vs Monsters on my own, as Studio Bartek, from the Netherlands.
I love tower defense games that make you think about every placement, and roguelites that make losing feel like progress. This game is my attempt at both at once.
Questions, bug reports or just want to say hi: write to [email protected] or find me on Discord.
How it's made
- A weekly diary. Every Thursday I post what changed in the game, on the devlog here and on the Steam page.
- Built in Godot. The game runs on the open-source Godot 4 engine.
- Music. The soundtrack is composed by me.
- 15 languages. The interface is translated into 15 languages.
